Traits
Finally, there are Traits that go into each character. These might have been determined by other Factors or be ones picked especially for a character. Regardless, keep in mind that your Traits should make sense for your character. Generally speaking, traits have one or two effects and can be broadly categorized as
- Combat
- Physical
- Social
Please note that unless a trait states otherwise, you can only take it once.
Table of Trait Categories
| Trait | Combat | Physical | Social |
|---|---|---|---|
| Adaptable | X | ||
| Aggressive | X | X | |
| Amphibious | X | ||
| Ancestor Venerator | X | ||
| Arm | X | ||
| Artisan | X | ||
| Bonds | X | ||
| Climber | X | ||
| Dark Vision | X | ||
| Dim Vision | X | ||
| Energy Adept | X | ||
| Faithful | X | ||
| Fins | X | ||
| Gifted | X | X | |
| Headstrong | X | X | |
| Hide | X | ||
| Improved | X | X | |
| Inquisitive | X | ||
| Jumper | X | ||
| Legs | X | ||
| Master | X | ||
| Navigator | X | ||
| Pacifism | X | X | |
| Placid | X | ||
| Ready Wielder | X | ||
| Resilient | X | ||
| Stalwart | X | X | |
| Tail | X | ||
| Temperature Resistance | X | ||
| Touched | X | X | |
| Wings | X |