Crafting
Trying to earn some ⭐Insert Money Unit Here can be quite difficult. A way to make money, or save money, is to make your own items! Keep in mind in order to make your own items, you will need the materials required to make them.
Action Roll | Value |
---|---|
Fail | 0 - 0.5x |
Caveat | 1x |
Wild Success | 1.5 - 2x |
Clothes
How you look can affect how others view you. Clothing is a great way to increase your diplomatic influence. Clothing must be actively referenced in a character’s post to reap the benefits of wearing it in a social setting. Remember: You are capped at 7 for any Skill or Sub-Skill.
Diplomacy | Challenge Score Increase |
---|---|
+0 | 0 |
+1 | 10 |
+2 | 20 |
Food
Most people who can eat enjoy it. And most people who can eat need to eat. The food made can be imbued with a potion’s effects, extending or subtly changing a potion in-so-doing.
Meals Full | Imbued Potion Length | Challenge Score Increase |
---|---|---|
1 | 8 hrs | 0 |
2 | 16 hrs | 10 |
3 | 24 hrs | 20 |
Potions
Potions are liquids that can cause effects. Every potion requires a flask to brew. There are Lesser, “normal”, and Greater versions of potions. Some potions include:
- Explosion
- Healing
- Light
Type | Challenge Score Increase |
---|---|
Lesser | 0 |
“normal” | 10 |
Greater | 20 |
Your GM will decide what the difference is between Lesser, “normal”, and Greater potions.
Weapons
Weapons are items used to intentionally inflict harm. Some weapons include:
- Shortsword
- Halberd
- Bow
Damage Dice | Challenge Score Increase |
---|---|
1x (normal) | 0 |
2x | 10 |
4x | 20 |